Mountains
Description:
Nature scene in the mountains
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Information:
This image shows a natural motive. With this image i wanted to fake real depth. To achieve this i used depth of field and a color correction. Cold colors for objects that are far away and warm color for objects that are close to the camera. The DOF obviously is not physically correct beacause i used faked z-depth pass for it.
When i fake the DOF effect i assign a flat black material to the whole scene and create an environment fog. Such a setup with correct settings is great for faking z-depth. The advantage of a z-depth pass like this compared to the original Maya z-depth option is that you can use anti aliasing. The standard z-depth channel doesn't support this.
Finally all passes and layers were composed to get the final image.
My contribution to this work:
When i fake the DOF effect i assign a flat black material to the whole scene and create an environment fog. Such a setup with correct settings is great for faking z-depth. The advantage of a z-depth pass like this compared to the original Maya z-depth option is that you can use anti aliasing. The standard z-depth channel doesn't support this.
Finally all passes and layers were composed to get the final image.
My contribution to this work:
- idea
- modelling
- texturing
- lighting
- rendering
- compositing
- Maya
- Vue
- Mental Ray
- Photoshop